*Five Years Citation in Google scholar (2016 - 2020) is. 1451*   *    IJPR IS INDEXED IN ELSEVIER EMBASE & EBSCO *       

logo

INTERNATIONAL JOURNAL OF PHARMACEUTICAL RESEARCH

A Step Towards Excellence
Published by : Advanced Scientific Research
ISSN
0975-2366
Current Issue
No Data found.
Article In Press
No Data found.
ADOBE READER

(Require Adobe Acrobat Reader to open, If you don't have Adobe Acrobat Reader)

Index Page 1
Click here to Download
IJPR 9[3] July - September 2017 Special Issue

July - September 9[3] 2017

Click to download
 

Article Detail

Label
Label
An Improved Method Approach in Dynamic Level Generation for Puzzle Games Level Setup

Author: JUN WEI, WONG, LEO DAVID, GERTRUDE, TET-KHUAN, CHEN
Abstract: This game is a adventure puzzle game that requires the player to explore the stages in order to find the needed hints, key and also item that will help clear the game. It is necessary for the player to have good reaction time and critical thinking skills in order for them to clear the game. Different flow model has been implemented into this game. This game is trying to combine linear, bottlenecking and part dynamic level generation. Other than that, VR and AR is also being tested and that players can use their mind to play the game using BCI. AI and CI are also being tested to provide some level generation based on the players gameplay and style. The map environment will be fine tune so that it allows the player to fully immerse themselves into the game.
Keyword: Adventure, Escape, Puzzle
Download: Request For Article
 
Clients

Clients

Clients

Clients

Clients
ONLINE SUBMISSION
USER LOGIN
Username
Password
Login | Register
News & Events
SCImago Journal & Country Rank

Terms and Conditions
Disclaimer
Refund Policy
Instrucations for Subscribers
Privacy Policy

Copyrights Form

0.12
2018CiteScore
 
8th percentile
Powered by  Scopus
Google Scholar

hit counters free